Skills Look Development, Shading, Lighting, Rendering, Pipeline, Technical Direction, Photography

Software Katana, Maya, Mari, Softimage, Yeti
Nuke, Photoshop, After Effects
Arnold Renderer, V-Ray, Mental Ray

Programming Python, PyMel, Maya API, Katana API, PyQt/PySide, Git

Employment 02/2017 - present: Pipeline TD
Trixter (Berlin)

09/2013 - 02/2017: Shading/ Lighting/ Rendering TD
nhb video (Hamburg)

06/2013 - 09/2013: Lighting TD
Ambient Entertainment (Hannover)

01/2013 - 02/2013: Technical Director
M.A.R.K. 13 (Stuttgart)

06/2012 - 10/2012: Lighting/ Rendering Artist
Studio Soi (Ludwigsburg)

03/2012 - 06/2013: Shading/ Lighting Intern
Studio Soi (Ludwigsburg)

Projects
2017
Black Panther (Pipeline)
Spiderman Homecoming (Pipeline)

2016
League of Angels "Paradise Land" (Shading/ Lighting/ Rendering)
Clash of Kings "YouRule" (Shading/ Lighting/ Rendering)
Hocus Puzzle (Shading/ Lighting/ Rendering)
Opel "GNTM: Nilam und Kim shoppen mit dem Opel ADAM" (Shading/ Lighting/ Rendering)
Edeka "Begegnung der veganen Art" (Grooming/ Shading/ Lighting/ Rendering)

2015
Kia Cee'd "Surprise" (Shading/ Lighting/ Rendering)
Zott Monte "Waffle Sticks" (Shading/ Lighting/ Rendering)
Ikea "Dein Bett" (Shading/ Lighting/ Rendering)
TV Movie "Fußballplaner" (Shading/ Lighting/ Rendering)
Vileda "Endless" (Shading/ Lighting/ Rendering)

2014
Comdirect "Bank. Neu gedacht." (Shading/ Lighting/ Rendering)
Samsung Weihnachtsaktion 2014 (Shading/ Lighting/ Rendering)
Edeka "Genuss" TagOn Pfanni (Shading/ Lighting/ Rendering)
Fressnapf "Wie Danke ist das denn?" (Shading/ Lighting/ Rendering)
Edeka "Genuss" TagOn GlenFiddich (Shading/ additional Lighting/ Rendering)
Haribo "Goldbären" TagOn Fan Edition (Shading/ Lighting/ Rendering)
Opel Vivaro product film (On-Set HDRI shoot, Rendering)
Ahoj Futureman (Shading/ Lighting/ Rendering)
VHV "shit hits the fan" (Modeling/ Shading/ Lighting/ Rendering)
Tom Tailor Timesquare (Shading/ Lighting/ Rendering)
Tom Tailor Subway (Shading/ Lighting Rendering)

2013
Tarzan 3D (Shot Lighting/ Rendering/ Pre-Compositing)
Maya The Bee (Tool Development)

2012
Room On The Broom (Shot/ Keyshot Lighting/ Rendering/ Asset Look Development)
Amazing World Of Gumball Season II (Character Lighting/ Rendering)
Education 04/2013 - 07/2013: FXPHD
Introducing/Intermediate Katana
10/2009 - 03/2013: Bachelor of Arts (3D Animation & VFX)
Mediadesign Hochschule - University of Applied Sciences (Berlin)
09/2008 - 09/2009: Voluntary Year of Social Service
Ambulance Service ASB OV Nauen
08/2001 - 05/2008: University Entrance Diploma
Friedrich-Ludwig-Jahn-Gymnasium

Awards & Prizes 2014: "Room On The Broom"
Oscar Academy Award nomination for Best Animated Short Film
BAFTA Award for Best Children's Animation
2011: "ecliptic"
Los Angeles Reel Film Festival, Honorable Mention
Official Selection RMFF Festival
Official Selection 6th Annual Big Sur International Short Film Screening Series
Official Selection 2011 Vegas Cine Fest
Official Selection Wimbledon Shorts 2011
2009: study scholarship
Mediadesign Hochschule - University of Applied Sciences (Berlin)

Driven by passion for films, art and computer generated content I decided to start studying 3D Animation and visual effects at Mediadesign Hochschule Berlin, formerly known as The German Filmschool, where I received my Bachelor of Arts in March 2013. Fascinated from topics like lighting, building shader networks, rendering approaches and scripting helpful tools, I started to specialize on CG look development, lighting and rendering. My constant curiosity to the technical aspects of CGI productions leaded to learn Python and work hard understanding the nature around me to project this into my imagery. I'm permanently interested in learning new workflows and toolsets to solve increasing problems of ambitious productions.

For detailed information please take a look at my CV.